vendor:
Unreal Tournament III
by:
Luigi Auriemma
7,5
CVSS
HIGH
Unitialized Pointer
119
CWE
Product Name: Unreal Tournament III
Affected Version From: 2.1 (aka 3809)
Affected Version To: 2.1 (aka 3809)
Patch Exists: NO
Related CWE: N/A
CPE: a:epic_games:unreal_tournament_3
Metasploit:
N/A
Other Scripts:
N/A
Tags: N/A
CVSS Metrics: N/A
Nuclei References:
N/A
Nuclei Metadata: N/A
Platforms Tested: Windows (tested) and Linux
2010
Unreal Tournament III <= 2.1 (aka 3809) Remote Exploit
Unreal Tournament III is currently the latest game (2007) of the Unreal series created by Epic Games. The game implements a particular command called STEAMBLOB which is handled in any case even if Steam is not running. This command accepts three arguments that are C, N and B and just this last one (doesn't matter what value it has) is the cause of a problem during the handling of some pointers that are left unitialized. The effect is the crash of the whole server due to the access to invalid memory or a NULL pointer. It's enough only one UDP packet to exploit the vulnerability so there are no limitations.
Mitigation:
No fix.